The Protomen are my religion now.

No, really.

I saw The Protomen live for the first time at Lola’s Room last week. The Protomen are a band that sings dystopian agit-prop tributes to the classic video game Mega Man. Every album (there are two so far) is an Act in a dark, epic rock opera that grows more and more agonizingly tense as straights get more and more dire for a futuristic city under fascist robot domination, and for their would-be saviors. They played back-to-back shows, each one featuring a different Act.

I could only attend one, so I chose the second, which is the one that resonates more strongly with me, though both are amazing. Act I is about Doctor Light’s robot son Mega Man defying his creator’s will and standing up to Doctor Wily and his robot thugs, only to be disillusioned by the fickle public he fights for. Act II is a prequel, chronicling how Light and Wily created the robots together, how Wily seized control of them and of the entire city, and how Dr. Light’s first attempt at ending his rule met with disaster.

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Perfectly emotional

My friend Joe made a game called Perfect. It’s about an alternate Victorian world, where daring criminals commit acts of passionate rebellion, the only flaws in a perfect and ordered society. Relentless Inspectors track them, capture them, and attempt to break them, conditioning them to be perfect citizens. Sometimes they succeed, but sometimes the fire of defiance burns bright.

I’ll lay all my cards on the table, here: Joe’s a pal, and I’m a fan of the game, and I’m posting to promote it. He just wrapped up the final edition—Perfect Unrevised—and is taking preorders. But this blog is about my personal experience, so that’s the angle from which I’ll look at Perfect, and examine why I love the game so much.

Last year I participated in Perfect’s final playtest and played a game with my friends Hans and Harry which ended up being one of my most fulfilling games ever, joining the ranks of Burning Wheel Ireland and Shock: Science Utopia. We had a nice, tight game of about four sessions that really pushed our buttons in a great way.

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